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Gaia Thorn
Villains
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Posted - 2007.03.28 11:17:00 -
[1]
I just gotta aska few questions here.
1. doesnt freighters get bonuses from cmd skills ? higher resist and faster speed ?
2. Why not have a couple of friends in remote repping ships along ? Yes they put out a lot of dmg but seeing that 3 logistic ships could probably rep long enough for concord to finish the pirates of before the pop the freighter. And if possible combine this with question 1 for greater success.
3. Since when did eve become a single player game? Get some corp mates to help rep you if you are hauling something exspensive. A freigther shouldnt be a solo ISK machine that is untouchable.
4. Why should "pirates or any wrong doer" loose their insurance ?
We are moving towards simplifying eve to the point that you really dont even need to be at the computer.
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Gaia Thorn
Villains
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Posted - 2007.03.28 13:27:00 -
[2]
Originally by: Heroldyn
Quote:
A freigther shouldnt be a solo ISK machine that is untouchable.
it aint.
i dont know how much you are into trading, but theres alot of thinking and market analyses that goes along with it. not only are you allready in a pvp situation with all the other traders, but also now all it needs is a halfway decent pirate corp flying by to vanish billions of you invested capital, - which also werent guaranteed to pay back if you're lucky and get through.
in regards to getting corpmates together to escort you, - yeah, theyll propably do that once or twice, but if i have to ask for a 10 ship escort every week, its not gonna work out.
people falsly assume that only because you can move lots of items from a to b, that would automaticly generate tons of isk - it doesnt.
Im sorry but for thats not a valid argument, i mean i fight in lowsec with ships worth about 300 - 500 mill everyday i risk my assets knowingly and so do you. And seeing that a freighter doesnt have any slots but massive amounts of HP instead and concord to protect it gives you a greater chance then me to survive.
If i land in a gate camp just like you im equally dead no matter what. only diffrence is that your aggressors get killed mine doesnt. Which gives you a some what small revenge.
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Gaia Thorn
Villains
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Posted - 2007.03.28 17:14:00 -
[3]
im sorry but you people are really not getting this THERE ARE NO SAFE SPACE JUST SAFER.
No you shouldnt be SAFE in high sec if i want to suicide you then that's my choice i pay for it with both sec hit and ship cost.
No should not be able to fit any modules to a freighter if that would be the case i want CCP to cut it's HP by 2/3 due to the fact it's a transport vessel not a combat vessel.
And you do have your right to play the game but YOU just dont want to follow the rules stated by CCP.
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Gaia Thorn
Mentally Unstable Enterprises
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Posted - 2007.09.22 20:20:00 -
[4]
Ever think about using a cmd ship pilot with cmdmods on it ? Higher resist can do alot for the freighter. And if the remove high sec ganking they can just run on hello kitty mode on the server cause then we truely have become it.
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Gaia Thorn
Mentally Unstable Enterprises
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Posted - 2007.09.24 14:33:00 -
[5]
Originally by: Ridley Scot Edited by: Ridley Scot on 24/09/2007 06:22:51
Originally by: Lavinrac Krad Edited by: Lavinrac Krad on 24/09/2007 06:10:49
Originally by: Ridley Scot Edited by: Ridley Scot on 24/09/2007 05:57:52
Originally by: Lorde Falcao Total nonsense, because its in your interest.
So you say CCP should leave it the way it is, but you are not getting rich not risking anything right? You my friend are not risking one thing for doing this for a few reasons. Low sec pirat has to worry about the fact that someone can jump in and blow him up when he is waiting for his prey. You dont, because you are sitting in high sec no1 will attack your battle-ready ship. Second point, you dont risk your ship again, do to the fact that all the haulers you are ganking are pre-screned for the loot without a hauler even being aware that he is scanned due to the use of passive targeters. So you never miss or lose more then you get in return. Could there be anything easier then this? High sec ganking is 0 risk, all profit, easy way of collecting ISK. And thats a fact otherwise you wouldnt do it. Losing sec status is a problem, but then who cares? One good gank can net you 500-1000 mil ISK and if you do it 2-3 times per month, you can easy keep your status positive with casual rating in 0.0 and keep all the ISK. You are IMO abusing the game, and I'm sure CCP would fix it easy removing insurance for the ships killed by Concord, problem is a lot of people that are losing ships to Concord by excident will be cut short and I'm sure that not in a best interest for the game.
Here is the problem with that, currently the game rules and mechanics state that:
1- Concord is a God NPC that really can't be killed. 2- It is illegal to evade concord.
This means suicide gankers are 100% guaranteed to lose their ship. An insurance nerf heavily favors the NPC corp hauler who will almost never have anything to fear.
If insurance is to be nerfed, then Concord should be nerfed and criminal actions should not guarantee loss of a ship.
As far as I am concerned CCP can remove Concord from the game. Then I could have my corp mates fly ahead and kill anything on the way thats presenting the danger to my frieghter/hauler the same way its done in low sec or 0.0 space. Problem is, you cant attack high sec gankers, they are HIDING behind Concord and are impossibile to kill until they see a hauler. That is the real problem with high sec gankers, they are immune and protected in hig sec unless its a hauler they are about to "PVP" with.
So instead you want to be impossible to kill in highsec? Yeah that sounds balanced and fair.
I dont get it if a pirate corp can muster the ships and numbers needed to gank you, what makes it so hard for you to muster enough people to help defend it?
I mean 90% of the times having a scout in front of you could probably save you. And then you have cmd boosts and bring enough people in logistics ships. Split the cargo into several diffrent shipments.
You have so many ways of avoiding ganks but like several other people already said you are just to lazy to deal with it, and the easiest way for you is to whine to get youre way as you have with lots of things in eve.
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Gaia Thorn
Mentally Unstable Enterprises
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Posted - 2007.09.26 07:17:00 -
[6]
Originally by: Lucre
Originally by: Gaia Thorn I dont get it if a pirate corp can muster the ships and numbers needed to gank you, what makes it so hard for you to muster enough people to help defend it?
That's like saying you can get a stack of people to show up for your boozy BBQ so what makes it so hard to get anyone to come and help dig your garden.
Answer, one's a party, one's a chore. Same with ganking and escorting.
No it's not even a close analogy. Both are work to make money, and if you think camping a gate and scanning haulers is a bbq then you really need to think again.
Using alt's that are recycleable shouldn't be a valid tactic nor give insurance for breaking the law in high sec. Thats abotu as far as i can strecth.
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